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Ableton Live
Part of 'Devices' team at Ableton 2019-2023
C++, Max MSP, and UX design across a range of devices
Unreal Engine Audio Math Utilities
A 2024 C++ plugin that greatly expands the possibilities for sample rate digital signal processing (DSP) when writing custom audio signal processing in Unreal Engine Metasounds.
RNBO Unity Exporter
I was involved in developing the Unity Engine RNBO exporter for procedural audio in collaboration with Cycling 74 while working at Ableton.
Unity VST Host
I developed a VST host for Unity game engine to expand the possibilities of interactive audio in Native Unity applications.
Slapper
I was involved in the development of the multi-tap delay plugin Slapper for the Cargo Cult (C++, Juce)
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